import pygame.font
import pygame
from pygame.sprite import Group
from ship import Ship

class Scoreboard():
    """显示得分信息的类"""
    def __init__(self,ai_settings,screen,stats):
        """初始化显示得分的属性"""
        self.screen = screen
        self.screen_rect = screen.get_rect()
        self.ai_settings = ai_settings
        self.stats = stats

        # 显示得分信息时使用的字体设置
        self.text_color = (30,30,30)
        self.font = pygame.font.SysFont(None,48)

        # 准备初始得分图像
        self.prep_score()

        # 准备最高得分
        # self.prep_high_score()

        # 准备飞机数
        self.prep_ships()

    def prep_score(self):
        """将得分转换为一副渲染的图像"""
        # rounded_score = round(self.stats.score,-1)
        # score_str = "{:,}".format(rounded_score)
        score_str = str(self.stats.score)
        self.score_image = self.font.render(score_str,True,self.text_color,self.ai_settings.bg_color)

        # 将得分放在屏幕右上角
        self.score_rect = self.score_image.get_rect()
        self.score_rect.right = self.screen_rect.right - 20
        self.score_rect.top = 20

    def prep_high_score(self):
        """将最高得分转换为渲染的图像"""
        self.high_score_str = str(self.stats.high_score)
        self.high_score_image = self.font.render(self.high_score_str,True,self.text_color,self.ai_settings.bg_color)

        # 将最高得分放在屏幕顶部中央位置
        self.high_score_rect = self.high_score_image.get_rect()
        # self.high_score_rect.centerx = self.screen_rect.cneterx
        # self.high_score_rect.top = self.score_rect.top

    def prep_ships(self):
        """显示还剩下多少艘飞船"""
        self.ships = Group()
        for ship_number in range(self.stats.ships_left):
            ship = Ship(self.ai_settings,self.screen)
            ship.rect.x = 10 + ship_number * ship.rect.width
            ship.rect.y = 10
            self.ships.add(ship)

    def show_score(self):
        """在屏幕上显示得分"""
        self.screen.blit(self.score_image,self.score_rect)
        # self.screen.blit(self.high_score_image,self.high_score_rect)

        # 绘制飞船
        self.ships.draw(self.screen)
